import java.awt.Point;

public class Triangle {
	private Point p1,p2,p3;
	public Triangle(Point p1, Point p2, Point p3)
	 {
		 if( p1 == null ) p1 = new Point(0,0);
	  	 if( p2 == null ) p2 = new Point(0,0);
		 if( p3 == null ) p3 = new Point(0,0);
		 this.p1 = p1; this.p2 = p2; this.p3 = p3;
	}
	
	public boolean equals(Object obj)
	{
	 	if(! (obj instanceof Triangle) ) return false;
	 	Triangle otherTriangle = (Triangle) obj;
	 	return (p1.equals(otherTriangle.p1) &&
	       		p2.equals(otherTriangle.p2) &&
			p3.equals(otherTriangle.p3));
	}

}

